It can also be pushed or bounced out of bounds with Gust or Splash Super Effects. It must be launched outside the boundaries of a battlefield to be defeated. ![]() The Armored Goomba wears a cooking pot that makes it immune to damage from weapons and physical attacks. Leaps high into the air, landing near as many opponents as possible to inflict a Gust attack that sends them flying backwards. Keeps their distance from enemies during battle, preferring instead to heal and offer protection to allies as needed. Has a Technique that allows it to separate Heroes from cover before attacking. Will not trigger Hero reaction abilities when moving. Its Technique allows it to immediately respond to attacks with a counterattack. Leaps high into the air in order to land upon its rivals with a nasty Stomp attack.Īggresive opponent that gets in close and restores some of its health at the expense of its opponent's with each successful assault. Evil Sight Technique allows them to fire upon Heroes who move within their line of sight, even at long-range. ![]() Launches fire-based attacks at rivals from behind cover. Upon defeat, it will let loose with final Frostbite-infused area attack. Can deal Frostbite damage thanks to its Technique. Unleashes powerful area attacks onto its closest opponents. If attacked, it will charge at its attacker in a rage, during which it will launch an extra attack. ![]() Viciously goes after its nearest challenger to unleash area attacks that inflict a massive amount of damage. ![]() It limits itself to attacking opponents from behind cover. Highly mobile, with a long-range two-shot attack. Typically attacks in groups where they seek to get close enough to opponents to use their dash. Weakness: Frostbite, Ooze, Splash, Burn, Shock, Gust Can be dashed, then picked up and thrown - after which they will go kablooey upon impact. Will seek out the closest opponent and explode in their proximity.
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